LEGAS – Interdisciplinary Learning Game with Generative AI for Academic Writing

LEGAS is a workshop at the DELFI Conference 2025 in Freiberg.
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In the "LEGAS" workshop, we will collaboratively develop a concept for an interdisciplinary learning game that uses generative AI to support students in acquiring academic writing skills.

πŸ”— πŸ‡©πŸ‡ͺ Zur deutschen Version


Table of Contents


About the Workshop

Acquiring academic writing skills is a major challenge, especially for students in the early semesters. This workshop initiates the development of a cross-disciplinary learning game supported by generative AI. It aims to increase motivation and learning success through gamification. Participants will discuss didactic, technical, and research-related aspects to collaboratively develop a concept and explore opportunities for cooperation and further funding.

Objectives

  • Develop an initial concept for a cross-disciplinary learning game for academic writing
  • Design a didactic framework using existing Open Educational Resources (OER)
  • Draft a technical concept that includes generative AI as a learning companion
  • Plan a validation study to assess the effectiveness of the approach
  • Build a network for long-term collaboration and third-party funding

Target Audience

This workshop is aimed at researchers, educators, and practitioners from the fields of:

  • Educational technology
  • Didactics (especially writing instruction)
  • Game development
  • Scholarship of Teaching and Learning (SoTL)

Participants are warmly invited to join the Saxon teaching network "Scholarship of Teaching and Learning" after the workshop.


Practical Information

  • April 15, 2025 – Call for Papers published
  • July 15, 2025 – Submission deadline
  • August 01, 2025 – Notification of acceptance
  • September 8, 2025 – Start of the DELFI 2025 conference
  • September 8, 2025 – LEGAS Workshop

Conference

  • Date: Monday, September 8, 2025
  • Time: 09:00 AM to 04:30 PM
  • Venue: TU Bergakademie Freiberg
  • Workshop duration: full day

Schedule

Note: Schedule adjusted on August 27.

Time Agenda Item
09:30–10:00 Welcome and introduction by the workshop leaders (Stefanie & Paul)
10:00–11:00 Keynote speeches to introduce the topics (Volker):
  β€’ Juliane Grahl – How Does Research Create Impact? – Interactive Serious Game from the Central Transfer Office / 4transfer
  β€’ Volker GΓΆhler – Think Critically or Trust Blindly? AI Literacy in Collaborative Programming with AI
  β€’ Kai E. WΓΌnsche – Why "Academic Writing" in particular as a Subject of Gamification
11:00–12:00 Discussion round: Learning game idea (Gesine & Paul)
12:00–13:00 Lunch break
13:00–14:30 Discussion round: Technical implementation (Stefanie & Volker)
14:30–15:00 Coffee break
15:00–16:00 Discussion round: Let us SoTL together (Gesine & Volker)
Keynote: Gesine Wegner – What even is SoTL?
16:00–16:30 Summary. Planning next steps.

Organizers

  • Volker GΓΆhler, TU Bergakademie Freiberg
  • Stefanie Gerstenberger, TU Dresden
  • Gesine Wegner, TU Dresden
  • Paul Goldmann, University of Applied Sciences Zwickau

The organizing team is part of the Saxon SoTL Teaching Network (Scholarship of Teaching and Learning).

πŸ“§ Contact: volker.goehler@informatik.tu-freiberg.de


Call for Papers

We welcome submissions of 1–4 pages in the Lecture Notes in Informatics (LNI) format. Please submit your contribution as a PDF file. Anonymization is not required.

Suggested topics include, but are not limited to:

  • Practical examples of gamified teaching formats
  • Didactic strategies to support academic writing skills
  • Technical tools or frameworks involving generative AI
  • Evaluation concepts for game-based learning in higher education

πŸ“… Submission deadline: June 15, 2025 July 15, 2025
πŸ“§ Submit to: volker.goehler@informatik.tu-freiberg.de

All accepted contributions and the results of the workshop will be included in a joint article published in the DELFI 2025 workshop proceedings.

Each accepted contribution will be presented in a short talk of approx. 10 minutes during the workshop.

Submission Guide

Please follow these guidelines for your submission:

  • Format: Lecture Notes in Informatics (LNI)
  • Length: 1–4 pages
  • File format: PDF
  • Language: English or German
  • Anonymization: Not required

For formatting instructions and templates, please refer to the LNI website.